The classes to define and draw reticles.
A reticle is a pattern of fine lines built in into eyepiece of an optical (sometime prismatic or holographic) sight or scope and is used to aim or measure distances to the target.
The library offers rich set of functionality to:
Define a reticle
Draw a reticle, mark bullet drop compensator marks with appropriate distance for the projectile selected and to show an aim point for a square target at the distance specified.
To define a reticle programmatically use
classes in BallisticCalculator.Reticle.Data
namespace.
To deserialize reticle definition file use
Serialization
namespace.
To draw a reticle, BDC marks and a target use
ReticleDrawController
class in BallisticCalculator.Reticle.Draw
namespace.
Classes | |
MilDot reticle definition |