Source: https://fxcodebase.com/code/viewtopic.php?f=48&t=65606
Forum: 48 · Topic 65606 · 1 post(s)
Alexander.Gettinger · Sat Jan 06, 2018 6:44 pm
Formulas: XMUV = MA(P), where P = (2x-Low-High)/2, x = (High+Close+2Low)/2, if Close<Open, x = (Low+Close+2High)/2, if Close>Open, x = (High+Low+2Close)/2, if Close=Open.
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